introspection )

[So Ingo got up early today to head over to the Battle Dome for the day and program one of its rooms to simulate the Battle Subway. While it's very much a regular subway in most respects, and just walking right in wouldn't harm or disturb anything or anyone, watching the scene inside the subway car unfold will show that it's more of a vehicle to carry Pokemon battles in.

Though he is the Subway Boss, and usually waits in the front of the train for challengers to aproach him, Ingo will be going through the cars himself, battling with his Pokemon team against various simulations of Trainers and all kinds of Pokemon (especially Unova-native ones). Those gameverse Trainers used to seeing Subway battles will notice that these ones are a little rougher than the norm, however, with the simulated Trainers participating in the fight themselves, their style (and Ingo's) matching up a little more closely to the hands-on battling style used by Silver, Gold and others from that universe.

While people can just walk right onto the subways if they please, Ingo will frequent the Battle Dome's control room and vending machines on and off, healing his Pokemon or reprogramming the Subway specifics or otherwise taking a break, and he can be approached there as well by the curious!]
Action locked to Emmet )

[A little while after his return from the draft (and his inevitable exhausted sleep), Ingo goes ahead and makes a written entry to the network. He's too tired to do much else-- no one wants to see how much of an overwrought mess he is on video, anyway; the picture captured by the journal should be enough as it is.

His handwriting is a little shaky, but it's still completely legible.]


Those of you who know Silver-- he has returned from the draft. However, due to unfortunate circumstances he was forced to take an action that lead to a continued unconsciousness.

How long this will last is uncertain, but it is likely to last some days. He is currently in room 34 of Community Housing Building 1 if anyone would care to see him or inquire after his health.

Thank you.

[short and formal and emotionally distant-- the whole writing format helps with that, naturally. Should anyone see him in person, it's quickly apparent that Ingo's quite distraught about all of this.

As he said, though, feel free to stop by sometime. Silver is out cold, of course-- and a very-fussy Chandelure hangs close by him.]
[Well, Ingo's been returned from his kidnapping. That was--... yes. Not cool. Let's not go there. Good idea.

It's been some time since he's been back in the enclosure, and even longer since he'd been in the enclosure in his actual body. Thankfully, he seemed to be in once piece now, and not spread all over the place like the giant subway train he'd previously been! So that's a good thing!

Anyway, looks like he missed a lot. But before he can really seriously look at the Malnosso (ugh) mess, his Pokémon find him-- and thus, he is distracted for a time. After being separated for a week and a half or so he can't exactly say no to them...

So Ingo is outside this evening, sitting on a bench somewhere near Community Housing Building 3 and quietly browsing the journal. His Haxorus is asleep on its side on the ground next to him, which looks kind of weird considering it's a pretty large dragon. Chandelure found a ball, and the ghostly light fixture is currently engaged in a game of catch with a less-than-willing Excadrill, tossing (more like smacking) it back and forth a small distance from the bench. Every now and then Chandelure gets too exuberant and the ball goes flying elsewhere, earning a mild reprimand from Ingo.

You're welcome to stop by and say hello (or "where were you" if you noticed or "your voice sounds familiar" if you rode the train) of your own will, but there's also a chance of Chandelure's game of ball including you, whether this inclusion was on purpose or otherwise. Do watch out for incoming balls if you're passing by!]
[So lately there have been a bunch of crazy body changes the poor people of Luceti have had to go through. Ingo is no exception, but even after being turned into a Pokémon yesterday, he definitely wasn't expecting this.

SUDDENLY, SUBWAY SYSTEM.

cut for image and tl;dr )



[Feel free to use the subway as you please! Tag in traveling groups, run into each other on the cars, or strike up a conversation with intercom-Ingo, whatever works. There can be stations wherever, and they can be underground/aboveground, either is fine! YEAH.]
[Alrighty. Ingo has since discovered his predicament here, and spent some time figuring it out for himself; panicking in front of people isn't something Ingo usually does and he wasn't about to start, despite... you know, being thrown into who knows where with a pair of wings that would look better on a Pidove. Seriously, what is this?!

While all the information to absorb threatened to give him a headache, recovering his Pokémon calmed him down considerably, not to mention putting on his own clothes. That makes everything all better!

Except wait. Hold that "recovering Pokémon" part.]


Excuse me. [The journal icon reveals a rather sour-looking young man. And what are those things on the side of his face anyway? Sideburns?] Allow me to introduce myself-- I am Ingo, a Subway Boss. One of my Pokémon, Chandelure, has disappeared in favor of exploration; if anyone happens to see it-- [He pauses.]

Ah. [That's right, people here probably don't know what a Chandelure looks like...] Chandelure is... to put it simply, a.... sentient chandelier. Illuminated by fire. He is harmless, I assure you, but I apologize in advance for any possible mischief.

Still, if anyone happens to come across him, please let me know. [He mutters something about this "not being the train track he was expecting" before raising his voice again.] Thank you.

[Chandelure can be found about anywhere, barring perhaps the inside of people's houses... and can be found multiple times, as doubtless it'll wander off more than once.

In the meantime, as he has as much a chance of finding the fiery light fixture here as well as there, Ingo himself will be wandering around town, that disgruntled New Feather look in his eyes and a giant... axeface dragon...dinosaur thing following complacently behind him.]
Tags:


Use this post to get in contact with Ingo ICly!

Title initial comments like this:

[Method of Contact (Action/Written/etc.) | Date]

Alternatively, threads can be continued here from memes/to avoid collapse & excessive scrolling/from LJ/etc.

how's my subway driving?
ANON ✓
IP LOGGING ✗

How am I doing with Ingo? Poorly? Well? Is he out-of-character, or is my headcanon too overbearing? Is there something you'd like to see in him? Is there something wrong with my conduct as a roleplayer? Let me know here!

Alternatively, I can be contacted through plurk at lomlily and PM'd at my main account, [personal profile] lommy!
infinitefrown: ▼△ <user name=lommy> (can i help you)
( Sep. 5th, 2011 01:10 pm)
Mun

Name: Lommy
Dreamwidth Username: [personal profile] lommy
E-mail: auburnabstraction@gmail.com
AIM: auburnabstract
Current Characters at Luceti: N/A


Character

Name: Ingo
Fandom: Pokémon Black/White
Gender: Male
Age: unstated; headcanon’d at 26
Time Period: Post-game, and assuming the protagonist has cleared the Battle Subway lines.
Wing Color: Light gray
History: History: Ingo has no official backstory, nor any involvement with the main plot of his canon, so the following has been reasonably headcanon'd. It can be changed/discarded as needed!

Ingo was born in teeny tiny Anville Town with his twin brother, Emmet. Their parents both worked on the subway, the only transportation to reach the town, and so Ingo grew up with an early admiration for the trains. He was also very attached to his father, a stern and stoic man, and young Ingo looked up to him and strove to emulate him. He and Emmet went to school in Nimbasa, the city most closely connected to their hometown and the city harboring the main subway station. They rode the trains back and forth, first accompanied by their parents and then allowed out on their own.

When Ingo turned thirteen, he was given his first Pokémon, a Litwick, and sent out alongside his brother on a traditional Pokémon journey to trek the Unova region and try the gym challenge. He used the familiar subway when possible to reach where he could, and fared quite well against several gyms, but he decided that the gym challenge wasn’t for him and returned to his home in Anville. He still kept up his battling skills and trained with Emmet until they could battle fluidly together.

Three years later, his mother became gravely ill. While Ingo hadn’t been as close to his mother as he was to his father, this still troubled and overwhelmed him. His father, too occupied with staying by his wife’s side, didn't provide well for his children, so Ingo took it upon himself to keep the household going.

His mother’s health fluctuated, keeping her in bed for weeks at a time, and she inevitably passed away. Ingo’s father, losing all sense in his grief, completely abandoned his children and job and disappeared, leaving Ingo and Emmet to pick up the pieces. Ingo held it together for the sake of his brother, but his admiration of his father was shattered completely. He couldn't afford to stew on it, and instead buried his disgust with his father under the responsibility he shouldered in order to support Emmet. They pulled through, and his father returned from his anguished flight after a month, but Ingo had been left with a significantly darkened worldview and stayed cold towards his father whom he previously admired so dearly. Eventually being around their father became so awkward that Ingo and Emmet moved to Nimbasa, taking jobs in the subway as depot agents. They rose quickly in rank and respect because of their knowledge and skill, becoming some of the youngest higher-ups in the system. It wasn’t long before they became the heads of the entire Subway.

A few years before the events of Black & White, the idea of adding a battling aspect to the subway arose; the thought was embraced heartily by Ingo and Emmet, and they were crazy enough convincing enough to sway the other workers into agreeing to set it up. It became an instant hit with trainers, and was advertised as another attraction in Nimbasa and as the Unova equivalent to the Battle Towers in other regions. It kept Ingo occupied and busy, and that is where he has stayed ever since.

Personality: One look at Ingo will give the impression that he's a pretty grumpy guy. It's kind of hard not to see him that way, with the permafrown and all ─ to be sure, he definitely isn't the cheeriest man you'll ever meet! ─ but he's more melancholy than ill-tempered. He won’t grouch so much as sigh. He’s not in a deep pit of utter despair or anything, but he has a different perspective than that of his perpetually-smiling brother: look displeased unless otherwise is absolutely necessary.

Equally obvious is Ingo’s sense of professionalism and formality. His interpersonal relationships are generally limited in familiarity, and he addresses people with their proper titles at all times. He will appear very stern and straitlaced, with quite the attachment to rules and regulation, following them without deviation. The Schedule is very important to his well-being, as if being late would make him drop dead right then and there. This makes him come off as an unfriendly, unfeeling guy.

However, he does have a more docile side; it’s less shown, but very much present. Ingo is hesitant in social situations and can become easily flustered if teased, especially by girls. Exploring isn’t really his strong point─ he’s very cautious when he is somewhere unfamiliar (which is basically anywhere outside of his precious Subway).

He is also…. Well, for lack of a better term, motherly─ thanks in no small part to his role in caring for Emmet. Should someone get close enough to him (or simply present a vulnerable enough appearance─ small children especially), they will be exposed to his more fussy side, where he looks both after and out for them. He is very concerned with safety, and will follow safety rules to the letter─ no one on the Subway will be injured if he can help it. Ingo strives to provide a safe and stable environment for himself and those around him.

Given the nature of his job, however, he’s not completely cautious. Battling with his Pokémon is his favorite pastime (his life revolves around the battle subway), and he enjoys challenges and the risks one takes in battles. He’s enthusiastic in his own way during these battles, and is considerably happier on the job than he is in any other situation.

In essence, Ingo is a fussy workaholic who would rather die than delay the schedule. Yep.

Strengths:Pokemon. Ingo has a team of six Pokémon at his command; they can serve both as reliable protection and as companions. They can also serve as intimidation if need be.
Good at teamwork. While Ingo prefers single battles and using only one Pokémon at a time, he teams up with his brother to battle against two Trainers at a time; he even goes on to say that he and his brother are a “two-car-train” and work perfectly well together.
Organized. The subway, which he is in charge of, runs smoothly and on-schedule. This reflects back onto his personality, and can work in his favor; he’s not about to lose track of things and definitely isn’t the kind of person to forget important details.
Brave. Or maybe crazy. I mean, would you think pitting home-destroying, land-wrecking animals against each other in a moving subway car is a good idea? He certainly does.
Well-built. Ingo’s canon art depicts a pretty tall man, with long arms and legs and large hands and feet. (His anime appearances bolster this, depicting him as well above six feet tall.) This alone makes for a fairly intimidating figure, and gives him an advantage over smaller foes should he come to a scuffle.
Gracious loser. Ingo does not resent or hold grudges against those who best him─ upon defeat on the subway, he congratulates the challenger quite heartily. (Alarmingly heartily, even.)
Self-Confident. Ingo tends to let people believe what they want to believe. After he is defeated on the Multi Line, the player character is let off on a station where NPCs who also defeated the Bosses can be interacted with. One NPC claims that the battle was easy, and another comments that the Subway Bosses are a little strange, almost too easy to beat-- perhaps they were only testing them. This NPC's musings are the only indication of what the Bosses might be doing-- Ingo and Emmet don't say anything to explain themselves, leaving themselves and their battle style up to interpretation by challengers. Ingo really doesn't seem to care what they think of him.
Efficient. On the Super Multi Train, where Trainers can challenge the Subway Bosses at their full ability, Ingo doesn't say anything of worth beyond reintroducing himself. He simply says that "there is nothing to say" to the person who has come that far. Ingo cuts out anything unnecessary this way, to keep things running smoothly-- like the subway trains, as it were.
Encouraging. If Ingo defeats the challenger, he takes great pains to implore they take heart and not give up. He insists that the challenger's skills are very good, pointing out the specific aspects like tactics and reading, and he states that he would gladly battle them again. Ingo sees battling as something to be enjoyed despite the outcome, and he wants to make sure that the challenger understands this as well and keeps their head up.

Weaknesses: → Human. Despite his world being populated with super-powerful Pokémon, Ingo is only a regular human being, with no super powers to his name. Therefore, he is vulnerable to physical damage despite his height and build, and will not magically recover if he sustains a large wound.
Hikikomori. In-game, Ingo does not step foot from the subway, nor does he indicate in his dialogue that he has any desire to, instead speaking in subway metaphors to show that’s he’s completely obsessed.
Okay, so he’s probably not a complete shut-in, but he’s not exactly falling over himself to explore the wild blue yonder either. There’s plenty to occupy him right there inside, so why bother?
Workaholic. Going along with his strange speaking terms, Ingo might as well be married to his job. He is on the subway at all hours in the game, in order to accommodate as many challengers as possible; while this speaks highly of his resolve it also shows that the phrase “taking a break” doesn’t even exist in his vocabulary. His health no doubt suffers in turn.
Emotional Reluctance. Ingo's face is firmly fixed into a frown, and similarly his disposition is partial to negativity. This inhibits him from properly empathizing and interacting with others. (He's pretty bad at comforting people.)
Overly Indulgent. When challenged on the Multi Train, Ingo introduces both himself and his brother, and then Emmet says a whole bunch of nonsensical, train-related things. In fact, pretty much all of Emmet's lines are out there, and Ingo makes no move to acknowledge or correct them. He pretty much lets Emmet do whatever he wants, despite how that may reflect on his brother, Ingo himself, or even the subway. He may not care what others think of him, but this goes overboard with the leniency.
Sheltered. The Battle Subway is a very controlled and structured environment, and one Ingo is very used to, as he spends all his time there. He reintroduces himself each battle without fail, and keeps the battling system going smoothly. The "outside world" is much more variable and unpredictable, and because he spends so much time inside the schedule of the subway, Ingo will experience some kind of "culture shock" should he venture outside. The difference in or lack of schedule in the outside world will give him pause, and he will become hesitant and unsure in his actions.
This is Ingo's biggest and most debilitating weakness. He is so incredibly used to predictability, being on time and on top of things, that a change of scenery would be very difficult for him to adjust to. Because he is so sheltered, changes and unexpected incidents will throw him off.

(For the strengths and weaknesses section, feel free to include powers or special abilities if they apply.)

Samples (ALL samples must be set in Luceti-verse.)

First Person: 1. What is your greatest ambition?
Having already attained my position as head of the Subway, my greatest ambition now is to make the Battle Subway gain prestige as a competetive battling facility. I suppose one could say I desire to provide a place of ambition for others.

2. How do you think you perform in a crisis?
A crisis? [crisis = bad things = subway failure] I believe I would perform satisfactorily, in terms of protecting others. It's important to protect the patrons when providing a service, after all.

3. For whom do you feel the most strongly, and why do you feel that way?
My brother, of course. I've been around him for my entire life, and so share more with him than anybody else.

4. Describe something you like to do for fun.
In truth, battling challengers on the Subway is entertaining. Particularly on the Super lines. [Hello, my name is Ingo and I have a one-track mind.]

5. What’s your opinion of your family, or how you were raised?
My family... [FROWN.] I have been raised well. I consider myself to be self-sufficient, which I can attribute to my mother... and my father.

6. Planes are superior to trains. Your thoughts?
[YOU DID NOT JUST GO THERE.] Excuse me. While planes serve their own purpose, they would hardly cover the functionality of trains. Wouldn't it be implausible to use and pay for a plane to get across town?

7. Do you give free peanuts on your train? Because planes do, and they give complimentary drinks, too!
[FROSTILY:] Your suggestion will be taken into consideration. Thank you.

8. Does your train even have a cool name? Like, I dunno... The Flying Pussyfoot! Now that's a train name!
....... All trains have names and colors that indicate their destination and purpose. There is no "Flying Pussyfoot" among them. [why would you call a train a "flying" ANYTHING? Trains don't fly! That would make a better plane name!]

Third Person: Ingo's temperature registered in his mind first, as if someone had taken all of his clothes. That was a silly thought, of course, and certainly an impossible one considering how lightly and stiffly he slept; one of his Pokémon had probably stolen the blanket off of the bed to get him to wake up. There was no reason for him to feel cold due to lack of clothes. Which is why, upon waking to find himself in the middle of who knows where clad solely in a pair of pants, Ingo was so baffled.

Oh no, finding himself in a forest environment was nothing compared to the shock of finding himself unclothed outside his home. Considering that the man went out in public only in his work uniform that covered everything but his face, waking up dressed in mere pants was absolutely scandalizing. As if he were naked!

Sitting up granted him reprieve, however, as his clothes sat cheerily enough beside him in a neat pile. This calmed him considerably, but lifting the bundle up revealed two neat holes in each back of his shirt and trenchcoat. Oh, lovely.

Frowning tremendously, Ingo wrestled the clothes on regardless. Surely Emmet knew better than to do such irreparable damage─ so that ruled out the theory of a practical joke.

“What an unexpected station delay,” he muttered to himself, firmly pulling on his hat. “Perhaps Chandelure is casting an illusion… I ought to find the border, then…”

Assuring himself that he looked presentable enough(if it was an illusion, it didn’t matter, but old habits die hard), Ingo sighed, pulled on the ends of his gloves a final time, and stepped off in the direction of a small cobblestone path nearby. Chandelure couldn’t pull off this kind of stunt for long, but finding the edge of it would be faster than waiting.
infinitefrown: (forehead kisses for all his babies)
( Jun. 14th, 2011 02:21 pm)
Emmet

Should you read this, I'm afraid it means our trains have departed this station separately. I truly am sorry for this; out of every situation possible this is one that I most feared. I would rather have you gone home than me, if I had the choice. (But I am sure you would say the same for me.)

Still, please do not despair nor consider us forever separated. I know that we shall be reunited again one day, once more, as a two-car-train. I can only hope that it will be in a more pleasant situation than Luceti. Keep this in mind-- we shall share a destination in the end, no matter how winding the track. You must believe this.

Please take care of yourself, for me. I know you can pull through, Emmet; you are a strong individual on your own and I know you can handle yourself. It may be hard [god he knows it will be hard] but please be strong. Remember that our separation is ultimately temporary.

I shall see you soon in the future, Emmet.

I love you.

Ingo


------


Silver

I must apologize for the sudden departure I must have taken. If I had the chance and the warning I would have made for better arrangements, but this letter will have to do.

I'm glad I had the time to get to know you, Silver. Truly, the opportunity was one of the few advantages Luceti had for me, and I regret that I shall no longer be able to look out for you-- or vice versa. Having your company before Emmet arrived did more for me than you know; really, I don't believe I would have been quite as well off as I managed without your assisstance and unconscious support.

If you can, please look after Emmet for me, at least in being present should he need it. (You know how I worry.) I realize you do not know him as well as you do me, but please treat him as you have me and in time I am sure you two can be there for each other. I believe he could do a better job than myself in providing a pillar of support, even, so please give him the chance should it come to that.

Perhaps one day our paths will cross again, whether in Luceti or otherwise. Good luck with reaching your own destinations-- I know you are capable of many things and I believe that you-- and Gold, and Miss Crys-- can overcome the challenges and troubles you face. I may be worlds away on my own track, now, but I believe in you.

Thank you, Silver. I am happy to have been able to consider you a son.

Ingo
.